Call of Duty Warzone is nerfting several of his most powerful weapons: Spanish patch notes

Raven Software's Battle Royale has presented the Mid-Season 4 Reloaded a few days ago with Terminator Skynets. However, as each new important update that arrives at Call of Duty: Warzone, the title has had its share of problems that are fixing.

Between this and the weapons that lacked real balance, the last days in Warzone have been more than complicated for players.

Note of the update patch of August 3 by Call of Duty: Warzone

Error correction

  • A problem was solved by which the players received damage when entering gas due to a slight delay in the animation of the gas mask.
  • Sometimes, the incorrect amount of armor was applied by equipping or obtaining the temperate benefit, the problem was solved.
  • A problem was solved that caused lighting to change involuntarily in Caldera.
  • A problem was solved by which the last life card showed an incorrect text.
  • A problem was solved that caused an incorrect text in some telephone cards of season 4 recharged.

Weapons

Settings

Assault Rifles

  • Vargo-S (VG) Mirzoyan 414 mm Personalized: Increased bullet speed by 35 %

The first performance data of VARGO-S (VG) are good, but the output speed was hindering its viability at the long distance.

  • NZ-41 (VG) The multiplier of shot at the head increased from 1.5 to 1.3. Greater deviation of shooting
  • Kg M40 (VG) The multiplier of shot in the head was reduced to 1.32, instead of 1.46. The neck damage multiplier increased from 1.3 to 1.32.

_As we mention before, our philosophy is to observe the damage profile of the weapons that are designed to be easier to control. The KG M40 (VG) began to consolidate as the main weapon. This is mainly due to the reliability and precision of the shots at the head, which is one of the highest in the game. By reducing this precision, we hope that the weapon will work well, but not dominant.

  • Volkssturmgewehr (VG) -The minimum damage was reduced to 21, 22 -VDD 287 mm: The penalty of the damage range increased to-25%, instead of-10%. The bullet speed penalty increased to 20%, instead of-10%. The penalty of vertical setback increased A-21%, from-12%. -Krausnick 428mm 05V: Damage range reduced to 26%, below 40%.

_ We like to see that the Volkssturmgewehr (VG) begins to find its place in the finish line, but we see that its long-range effectiveness is increasing. This indicates that more and more players have found precise long-range constructions with this weapon. A small adjustment to its minimum damage reinforces the identity of the weapon as a power close to medium, but can be used from distance if necessary._

HUGE * Kilo (MW) The minimum damage was reduced to 22, 23

Machine guns

_ Some of the most recent additions to the category of subfusiles have been dominating and reducing the offer that was once very wide. This is mainly due to a much higher handling. We are making some strategic changes to maintain these viable weapons and restore the short-range goal to its old glory.

  • Armaguerra 43 (VG) -ADS speed range increased from 1.4 to 1.36. -Russian loader of 34 caliber bullets. -72 8mm kurz cartridges: the damage range is reduced to 5%, instead of 10%. The penalty of movement speed increased A-5%, instead of 4.2%. -Merito 18 mm Short: the ADS speed bonus was reduced from 20% to 18%.
  • Mark 5 (VG)

-T ADS transition time increased from 190 ms to 200 ms. -Mayor vertical backward * H4 BLIXEN (VG) -Doño maximum reduced to 39, below 40. The maximum damage range was reduced to 8 yards, instead of 9 yards. ADS's transition time increased from 190 ms to 210 ms. -Bergstrom 17 ″ F3: bullet rate reduced to 35%, instead of 50%. -The increase in movement speed was eliminated, before 3%. -The increase in Ads movement speed was eliminated, instead of 6%. 7.62 Gorenko 54 Round Mag: The speed of movement decreased by 2%. ADS transition time decreased from 2 % al-3 %.

Pistols

  • Eco (MW) The neck and chest multiplier was reduced to 1.0, below 1.1. The damage multiplier from the upper part of the torso was reduced to 1.0, below 1.1. The lower torso damage multiplier was reduced to 1.0, instead of 1.1.

Machine guns

  • White (VG) CGC 16 ″ envelope: the penalty of the damage range was reduced to 20 %, instead of-30 %. -Gracey mk. 9 of 28 ″: The damage rank increased to 30 %, instead of 15 %. -45 cartridges. 303 British: penalty of reduced scope to 10%, instead of-20%. shotguns
  • VLK ROGUE (MW) The maximum projectile damage was reduced to 38, instead of 60. The minimum projectile damage increased to 15, instead of 14.

Comments