Half Life: Alyx had almost a crowbar, but she remained on the door frame hanging
The iconic weapon could not literally do it out of the door.
After a very long time on ice, the halbe life series has returned with alyx. The game was not what many hoped and expected, as it was only intended for VR, but it's still back. The game was developed around VR, which offers many new possibilities, but also some challenges. For example, an iconic weapon would be part of the game, but she could not come from the door in the truest sense of the word.
Robin Walker, designer and programmer for alyx said VG247 that the game had melee at a point. In fact, it had the crowbar, the halbe life fans and love. But it seems that the VR nature of things made it difficult, especially that the crowbar without knowledge of the player was repacified to door frames. Ultimately, it was short-termly shortened.
We spent a lot of time to experiment with a usable crowbar in the game, and have never brought it so far that we were very satisfied with it, Walker said.
We have created a card full of little puzzles, which you can easily do with the crowbar, and that felt really cool. The hook itself was really problematic. Without real feedback, it was very easy to have it outside the screen and to connect it to something and not to know, so the players hung it at the end of a door frame when they went through the door, and then went away, and we went away Are we doing now? What is the meaning? '.
Provided, we get more halbe life with games in VR it is interesting to believe that we may not get the most famous weapons in the franchise. Hopefully Valve can find out. Dewearwartzeit: Alyx is now available for the PC, and you can read our review here.
Labeled with: half-life: Alyx, PC, valve
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